It’s safe to say that the Batman: Arkham franchise is one of the most beloved superhero video game series ever made. The amount of critical praise, financial success, and wonderful storytelling make this universe something truly special, a fresh take on the Dark Knight that still includes everything fans have come to expect from his stories.
However, many may not realize there are more titles in this long-running franchise—nine games with “Arkham” in the title, to be exact. This series has video games on home consoles, mobile phones, and VR devices, making it present on far more devices across generations than many ever get to see. This expansive approach not only makes the Batman: Arkham Asylum franchise unique, but it further enhances its staying power and reception because of how great a job it does hooking you in.
9
‘Batman: Arkham Origins Blackgate’ (2013)
Image via Warner Bros. Interactive Entertainment
Everyone loves a good prequel, and, in 2013, fans of this wonderful series got one of their own via Batman: Arkham Origins. The same year, though, they got even more content under the Arkham Origins banner with the 2.5-D game, Batman: Arkham Origins Blackgate, a companion game to the main title and was released on both handhelds and home consoles.
This game is a sequel to the iconic prequel, and while it received mostly mixed reviews, it still had the Arkham charm that everyone loves the original four titles for. Following Batman (Roger Craig Smith) as he attempts to quell a gigantic riot within Blackgate Penitentiary, being taken over by the three iconic Batman villains: Penguin (Nolan North), Joker (Troy Baker), and Black Mask (Brian Bloom). While not essential to the overarching story—akin to most of the spinoff Arkham titles—it is still a relatively fun title.
8
‘Batman: Arkham City Lockdown’ (2011)
Batman being chased by Solomon Grundy in Batman: Arkham City LockdownImage via Warner Bros. Interactive Entertainment
If a game franchise is popular, there’s a good chance it’ll find itself making its way to mobile screens in some way, shape, or form, and the Arkham series is no different. In 2011, Batman fans got the title, Batman: Arkham City Lockdown, a mobile fighting experience that serves as a prequel story to the ever-famous Batman: Arkham City.
With the story taking a step away from Joker (who this franchise just loves to use in every game) and making Poison Ivy (Amy J. Carle) the (mostly) main villain, Batman: Arkham City Lockdown sets itself apart immediately… until Joker (Mark Hamill) shows up again. While there’s a good number of things to enjoy about this game, there isn’t a ton to actually love.It’s a pretty basic experience that feels repetitive, despite it having good vocal performances and an entertaining-enough story.
7
‘Batman: Arkham VR’ (2016)
Batman looking at himself in Batman: Arkham VRImage via Warner Bros. Interactive Entertainment
The 2010s were the era of VR gaming. In 2016, three years before the Meta Quest entered to dominate the space, PlayStation players were treated to the PlayStation VR System. It would serve as one of the first modern VR gaming experiences, and the same year, Batman would get a story to accompany it.
Batman: Arkham VR was an immersive experience, to be sure. However, this title is held back by the fact that, at the time, VR gaming was still so new. So, while it is immersive, there are technical restrictions that keep it from being better or just as good as other VR games that would come after.
6
‘Batman: Arkham Underworld’ (2016)
An occupied criminal base in Batman: Arkham UnderworldImage via WB Games Boston
Of all the side story Arkham games to have a dedicated fan base after years of being generally forgotten, nobody would’ve expected it to be Batman: Arkham Underworld. This 2016 mobile game strays from the typical formula of this series completely, taking a base-building game approach and giving players the chance to play as all the classic Batman villains.
Players are given the task of building their own underground Gotham City villain base, where they could play as all of Batman’s best villains, fight the Caped Crusader himself, and generally felt like a Clash of Clans-but-Batman game.There is a genuine cult following for this game, which is wild, given the fact that it shut down just a year after its release. While it may be extremely different from the rest of the series, Batman: Arkham Underworld is still a project worth looking back at fondly.
5
‘Batman: Arkham Shadow’ (2024)
Batman with his hands up for a fight against a criminal in Batman: Arkham ShadowImage viaCamouflaj
After having a pretty successful start in the VR gaming space, Batman returned to it in 2024 with Batman: Arkham Shadow. Where Batman: Arkham VR lacked in quality, Batman: Arkham Shadow improves tenfold. Yes, it has the advantage of being made almost a decade after its predecessor, but there’s no denying that VR games—especially AAA spinsoffs like this—in general, can lack in quality, at times.
Batman: Arkham Origins takes that assumption of VR games and steps on it. There’s phenomenal quality at play here, and some even claim that this could very well be one of the most well-produced VR games, period. This time, the experience is exclusive to the Meta Quest, and Batman needs to stop Gotham City’s Rat King cult. It’s a super fun side story that’s more than worth spending precious dollars on.
Collider Exclusive · Action Hero Quiz Which Action Hero Would Be Your Perfect Partner? Rambo · James Bond · Indiana Jones · John McClane · Ethan Hunt
Five legends. Five completely different ways of getting out alive — with style, with muscle, with charm, with luck, or with a plan so intricate it probably shouldn’t work. Ten questions will reveal which action hero was built to have your back.
🎖️Rambo
🍸James Bond
🏺Indiana Jones
🔧John McClane
🎭Ethan Hunt
01
You’re dropped into a dangerous situation with no warning. What do you need most from a partner? The first few seconds tell you everything about who belongs beside you.
02
You have to get somewhere dangerous, fast. How do you travel? How you get there is half the mission.
03
You’re pinned down and outnumbered. What does your ideal partner do? This is when you find out what someone is really made of.
04
The mission is paused. You have one evening to decompress. What does your partner suggest? Who someone is when the pressure drops is who they actually are.
05
How do you prefer your partner to communicate mid-mission? Good communication is the difference between partners and a liability.
06
Your enemy is powerful, well-resourced, and has the upper hand. How should your partner approach them? The approach to the enemy defines the partnership.
07
Things go badly wrong and you’re captured. What do you trust your partner to do? Who someone is when you need them most is the only thing that matters.
08
What does your ideal partner bring to the table that you couldn’t replace? A great partner fills the gap you didn’t know you had.
09
Every partnership has a cost. Which of these can you live with? No one comes without baggage. The question is whether you can carry it together.
10
It’s the final moment. Everything is on the line. What do you need from your partner right now? The last question is the most honest one.
Your Partner Has Been Assigned Your Perfect Partner Is…
Your answers have pointed to one action hero above all others. This is the person built to have your back — for better or considerably, spectacularly worse.
Rambo
Your partner doesn’t talk much, doesn’t need to, and will have assessed every threat in your immediate environment before you’ve finished your first sentence. John Rambo is not a man of plans or politics — he is a force of nature shaped by survival, loyalty, and a capacity for endurance that goes beyond anything training can produce. He will not leave you behind. He has never left anyone behind who deserved to come home. What you get with Rambo is the most capable, most quietly ferocious partner imaginable — one who has been through things that would have broken anyone else, and who chose to keep going anyway. You’ll never need to ask if he has your back. You’ll just know.
James Bond
Your partner will arrive perfectly dressed, perfectly briefed, and with a cover story so convincing it’ll take you a moment to remember what’s actually true. James Bond is the most professionally dangerous person in any room he enters — and the most disarmingly charming, which is the point. He operates in a world of layers, where nothing is what it appears and every advantage is used without apology. You’ll never be bored. You’ll occasionally be furious. But when it matters — when the mission is genuinely on the line and the margin for error has collapsed to nothing — Bond is exactly the partner you want. He has survived things that have no business being survivable. He does it with style. That is not nothing.
Indiana Jones
Your partner will know the history, the language, the cultural context, and exactly why the thing everyone else is ignoring is actually the most important thing in the room. Indiana Jones is brilliant, reckless, and occasionally impossible — but he is also one of the most resourceful, most genuinely knowledgeable partners you could find yourself beside. He approaches every situation with a scholar’s eye and a brawler’s instinct, which is an unusual combination and a remarkably effective one. He hates snakes and gets personally attached to objects of historical significance, both of which will slow you down at least once. It doesn’t matter. What Indy brings is irreplaceable — and the adventures you’ll have together will be the kind people write books about. Assuming you survive them.
John McClane
Your partner was not supposed to be here. He does not have the right equipment, the right information, or anything approaching the right odds. He has a sarcastic remark and an absolute refusal to accept that the situation is as bad as it looks. John McClane is the greatest accidental hero in the history of action cinema — a man whose superpower is stubbornness, whose contingency plan is improvisation, and whose capacity to absorb punishment and keep moving would be alarming if it weren’t so useful. He will complain the entire time. He will make it significantly more chaotic than it needed to be. And he will absolutely, unconditionally, without question come through when it counts. Yippee-ki-yay.
Ethan Hunt
Your partner has already run seventeen scenarios by the time you’ve finished reading the briefing, and the plan he’s settled on involves at least two things that should be physically impossible. Ethan Hunt operates at the absolute edge of human capability — technically, physically, and intellectually — and he brings the same relentless precision to protecting his partners that he brings to dismantling organisations that shouldn’t exist. He is not easy to know and he will never fully tell you everything. But he will carry the weight of the mission so completely, so absolutely, that your job is simply to trust him — and the remarkable thing is that trusting him always turns out to be the right call. The mission will be impossible. He will complete it anyway.
4
‘Batman: Arkham Origins’ (2013)
Image via Warner Bros. Interactive Entertainment
A good prequel can bring a series together more than people would initially expect, which can easily be proven with Batman: Arkham Origins. While it may not be made by Rocksteady Studios, this prequel story still fits within the Arkham universe. It was criticized quite a bit upon release, due to many people considering it very unpolished in comparison to the other Arkham mainline titles. But there’s still plenty to love about this game — it has Deathstroke (Mark Rolston), for crying out loud!
This criticism would bring a pretty dour reputation for the game, but many years later, people actually look back on it quite fondly and believe the amount of negativity it received was overdone, keeping people from seeing the good in the game. Sure, the original Arkham series cast didn’t return for this installment, but the new cast did a wonderful job, regardless. While things like the subplot of the eight assassins was abandoned, the main storyline is written quite well, and makes this game more than worth playing, despite its flaws.
3
‘Batman: Arkham Knight’ (2015)
Image via Warner Bros. Interactive Entertainment
Being the finale to the main Arkham storyline, Batman: Arkham Knight had a lot to prove to audiences. How does one end such a successful and beloved franchise like this one without disappointing people—people with very high standards post-Batman: Arkham City? Thankfully, for the most part, Rocksteady Studios did a pretty decent job with this fourth mainline title..
It has its issues, though. The overreliance on the new Batmobile mechanic really holds it back from being the masterpiece it could have been. Some players have an issue with the writing, thanks to the seemingly new and original villain actually being Jason Todd (Troy Baker), but all of that kind of falls to the side when taking the amazing combat mechanics, absurdly great-looking graphics, and, as per usual, vocal performances that bring the script to life excellently.
2
‘Batman: Arkham Asylum’ (2009)
Batman standing infront of Arkham Asylum and a large moon in Batman: Arkham AsylumImage via Rocksteady
A great legacy needs to start somewhere, right? This iconic franchise began all the way back in 2009 with the now-legendary Batman: Arkham Asylum. Everything that makes the Arkham franchise so great and well-renowned started right here. The combat, storytelling, and voice performances here set the standard for everything to come after (and superhero video games in general).
The combat specifically is what put Batman: Arkham Asylum on the pedestal it has remained on for 17 years. It’s about as simple as it comes when explaining why the first Arkham game works so well and is so enjoyable. The standards set here would go on to impact gameplay in other superhero games like Marvel’s Spider-Man. Batman: Arkham Asylum isn’t just great, but it’s culturally important, too.
1
‘Batman: Arkham City’ (2011)
Batman in Batman Arkham CityImage via Warner Bros. Interactive Entertainment
Despite how amazing the first game is, there’s no denying that Batman: Arkham City is not only the best Batman game of all time, but one of the best superhero video games of all time, as well. Everything that made the debut entry great is improved on here, and even added to. When people claimed that it was going to be hard to pass up Batman: Arkham Asylum, Rocksteady Studios said, “You ain’t seen nothin’ yet!”
Batman: Arkham City is not only a project with phenomenal gameplay, but stellar writing, as well. The story within this sequel is excellent and makes playing the game so much better of an experience. Fans keep replaying the game to this day, and still regard it as one of the best there is. There’s absolutely no question that Batman: Arkham City was one for the books.
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